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	<title>Comments on: Papervision. Wow</title>
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	<link>http://interactivehug.com/2008/02/17/papervision-wow/</link>
	<description>Design, Animation, Art Direction</description>
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		<title>By: yuji</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-1528</link>
		<dc:creator>yuji</dc:creator>
		<pubDate>Wed, 14 Jan 2009 15:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-1528</guid>
		<description>Links are broken</description>
		<content:encoded><![CDATA[<p>Links are broken</p>
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		<title>By: Christian Kragh</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-722</link>
		<dc:creator>Christian Kragh</dc:creator>
		<pubDate>Sun, 20 Jul 2008 12:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-722</guid>
		<description>I haven&#039;t really been introduced to Away3D - I&#039;ve only seen some uses and development in PV3D - the outcome of apps and sites using Away3D look much better to me than those that use PV3D...  Anyone used both? - Is one better than the other? But I guess that may be irrelevant since they are both developing...

Christian</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t really been introduced to Away3D &#8211; I&#8217;ve only seen some uses and development in PV3D &#8211; the outcome of apps and sites using Away3D look much better to me than those that use PV3D&#8230;  Anyone used both? &#8211; Is one better than the other? But I guess that may be irrelevant since they are both developing&#8230;</p>
<p>Christian</p>
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		<title>By: Interactive Hug &#187; temp</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-456</link>
		<dc:creator>Interactive Hug &#187; temp</dc:creator>
		<pubDate>Tue, 20 May 2008 02:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-456</guid>
		<description>[...] man&#8230; it&#8217;s just lookin&#8217; good. We&#8217;ve all been inspired by some of the stellar PaperVision work out there. I see a lot of opportunities to do some really interesting stuff, things that we [...]</description>
		<content:encoded><![CDATA[<p>[...] man&#8230; it&#8217;s just lookin&#8217; good. We&#8217;ve all been inspired by some of the stellar PaperVision work out there. I see a lot of opportunities to do some really interesting stuff, things that we [...]</p>
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		<title>By: felix</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-418</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Mon, 05 May 2008 22:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-418</guid>
		<description>I agree - the Fifa Street 3 site is a fantastic combination of a dynamic 3D environment with pre-rendered animations. Very Slick!</description>
		<content:encoded><![CDATA[<p>I agree &#8211; the Fifa Street 3 site is a fantastic combination of a dynamic 3D environment with pre-rendered animations. Very Slick!</p>
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		<title>By: YAPP</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-279</link>
		<dc:creator>YAPP</dc:creator>
		<pubDate>Fri, 22 Feb 2008 15:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-279</guid>
		<description>Well, Papervision right now is in it&#039;s infancy. Atleast we can now impliment 3D interactivity within flash; I&#039;m sure it will only get better. The simplest use of it such as the Mello4 site I think makes the site 10x better. I&#039;m looking forward to seeing it evolve.</description>
		<content:encoded><![CDATA[<p>Well, Papervision right now is in it&#8217;s infancy. Atleast we can now impliment 3D interactivity within flash; I&#8217;m sure it will only get better. The simplest use of it such as the Mello4 site I think makes the site 10x better. I&#8217;m looking forward to seeing it evolve.</p>
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		<title>By: Alfredo</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-275</link>
		<dc:creator>Alfredo</dc:creator>
		<pubDate>Thu, 21 Feb 2008 10:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-275</guid>
		<description>Papervision 3D is starting to receive more fame lately, but I must disagree, when papervision will start getting a bit boring when we will start viewing it in many sites in the future. For now, I feel people should take advantage. 

Seems like we are watching a very old cheap version of a virtual computer game.</description>
		<content:encoded><![CDATA[<p>Papervision 3D is starting to receive more fame lately, but I must disagree, when papervision will start getting a bit boring when we will start viewing it in many sites in the future. For now, I feel people should take advantage. </p>
<p>Seems like we are watching a very old cheap version of a virtual computer game.</p>
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		<title>By: allen</title>
		<link>http://interactivehug.com/2008/02/17/papervision-wow/comment-page-1/#comment-267</link>
		<dc:creator>allen</dc:creator>
		<pubDate>Wed, 20 Feb 2008 03:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://interactivehug.com/2008/02/17/papervision-wow/#comment-267</guid>
		<description>the first one is actually done with away3d... but the effects are similar

http://away3d.com/category/projects-using-away3d</description>
		<content:encoded><![CDATA[<p>the first one is actually done with away3d&#8230; but the effects are similar</p>
<p><a href="http://away3d.com/category/projects-using-away3d" rel="nofollow">http://away3d.com/category/projects-using-away3d</a></p>
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