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	<title>Interactive Hug</title>
	<link>http://interactivehug.com</link>
	<description>Deconstruct. Streamline. Re-Map.</description>
	<lastBuildDate>Sat, 27 Jun 2009 00:30:55 +0000</lastBuildDate>
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		<title>DRY = Don&#8217;t Repeate Yourself - OOP / Life Philosophy</title>
		<description>

Also known as Single Point of Truth, is an OOP philosophy intended to remove the process of repeatedly writing the same code. The theory is that duplication decreases clarity and increases the chances of inconsistency through interpretation.



Also kind of seems like a decent life philosophy as well, in terms of ...</description>
		<link>http://interactivehug.com/2009/02/20/dry-dont-repeate-yourself-oop-life-philosophy/</link>
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	<item>
		<title>Task Management Software for the Mac</title>
		<description> bloodline free 

If you're like me, you probably have a lot of personal passion projects that are in your mental queue. Time goes by without you ever seeming to execute these ambitions. The reason why is because they consist of more than one step. When you consider investing your ...</description>
		<link>http://interactivehug.com/2008/12/26/task-management-software-for-the-mac/</link>
			</item>
	<item>
		<title>Using Music Videos for Inspiration?</title>
		<description> kids download free  download night to dismember a online 
I don't watch a lot of music video channels anymore... I'm not sure if they got younger or I got older but, I just can't relate to the general vibe of today's popular artists. Every so often though, I ...</description>
		<link>http://interactivehug.com/2008/12/11/using-music-videos-for-inspiration/</link>
			</item>
	<item>
		<title>Adobe Flash CS4 - Motion Editor Z Depth - Preliminary Thoughts</title>
		<description>
One part frustration and one part fascination. CS4's motion Editor and 3d capabilities are both exciting and annoying at the same time.

My colleagues and I have been playing with our copies of Flash CS4 the past week and the developers and designers alike seem to have a general consensus. Our ...</description>
		<link>http://interactivehug.com/2008/11/23/adobe-flash-cs4-motion-editor-z-depth-preliminary-thoughts/</link>
			</item>
	<item>
		<title>Profiling The Adventure-Experience Site</title>
		<description>
With the cross promotion of Movies, Television Shows and Video Games - we're collectively watching the maturing of what I call the Adventure-Experience site. I've noticed many of these types of sites have been popping up lately on The FWA and such. They're going to become more common and keep ...</description>
		<link>http://interactivehug.com/2008/11/09/profiling-the-adventure-experience-site/</link>
			</item>
	<item>
		<title>Incorporating an Executive Mentality to Streamline Your Success</title>
		<description>

It's been said that ones mental attitude and ability to communicate are key to their success. I'm going to outline the aspects of an Executive (Sales, Project Manager, Producer), mind-set and how these traits can be combined with your Creative talent to potentially chart your path quicker.



When I was 19 ...</description>
		<link>http://interactivehug.com/2008/09/10/incorporating-an-executive-mentality-to-streamline-your-success/</link>
			</item>
	<item>
		<title>5 Keys to Becoming a Successful Interactive Designer</title>
		<description>

Here's a list of what I consider to be the fundamental skills needed to make it as a designer in the interactive advertising world.



1. Talent

	A lot of people confuse artistic talent with a trait that someone is either born with, or without. Talent is just intelligence combined with interest - ...</description>
		<link>http://interactivehug.com/2008/06/18/5-keys-to-becoming-a-successful-interactive-designer/</link>
			</item>
	<item>
		<title>Using After Effects to Transition Between Content in Flash</title>
		<description>.!.

Today I'm going to walk you through the process and execution of the event micro-site UFC 82: Pride of a Champion. This article was originally written for Layers Magazine but wasn't approved in time to go to print, so I've modified and posted it here.



UFC 82: Pride of a Champion ...</description>
		<link>http://interactivehug.com/2008/06/16/using-after-effects-to-transition-between-content-in-flash/</link>
			</item>
	<item>
		<title>Your Ticket to Success: A Killer Portfolio</title>
		<description>.!.

I'm writing this post to remind the younger designers of the one and only key to a successful career - a crazy portfolio website branded with your skills and attitude augmentation breast denver super troopers download  .



When I say a "killer portfolio" I'm referring more to the portfolio site ...</description>
		<link>http://interactivehug.com/2008/06/12/your-ticket-to-success-a-killer-portfolio/</link>
			</item>
	<item>
		<title>Review of the iPhone</title>
		<description>

The iPhone has been out for almost a year now. I think it's time for my official review.



Overall I think it's a peek into the future of mobile devices. One day I'll be setting mine to "stun" while I'm exploring new territory.



WHAT I LIKE:



	Visual voice-mail
 download out of the past ...</description>
		<link>http://interactivehug.com/2008/06/05/review-of-the-iphone/</link>
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